Digital Lines: Future of
10 Global Tech Markets in 2009
In
today’s digitally connected world, businesses as well as consumers are
highly dependent on technology trends and tech-based market offerings.
So for them, here are the directions that 10 hot and hyped tech segments
will follow in 2009.
By Rakesh Raman
- Social Networking:
Today, there are almost a dozen big global (like Facebook, MySpace)
and regional (like Friendster, regional editions of Orkut) consumer
social networks that have around 300 million unique user members. Most
are members of multiple networks and majority of them are inactive.
Though social networks will keep adding new bells and whistles like
mobile networking, language options, 3-D sites, and so on to attract
users’ eyeballs, they won’t succeed to get advertisers’ attention. So
most social networks will keep struggling and would hardly earn any
meaningful bucks in 2009. However, the social networking model for
corporate applications including interaction with employees,
customers, channel partners, and other stakeholders will get more
acceptance.
- Mobile Market: With
nearly 4 billion worldwide subscribers (including multiple
subscriptions with a single user), it appears to the naked eyes that
this market is bringing pots full of gold for the operators. However,
there is a marked difference between the fact and the fiction. Most
mobile players are worried because of dwindling ARPU (average revenue
per user) levels, as the voice-only markets are not lucrative enough
and are fast saturating. Data services are not picking up steam
despite operators’ efforts due to multiple factors ranging from device
form factor to lack of mobile content to weak networks. The year 2009
will only be a status quo affair for mobile industry – increasing
subscriptions, low ARPU.
- Convergence: A
triangular love affair will further flourish in 2009 among Web,
entertainment, and technology companies. And you can expect to see
some good deals like last year’s MGM and YouTube channel for VOD
action programming, DreamWorks Animation and Intel for 3-D
animation in movies, Netflix and Microsoft for movies and TV shows
through Xbox 360, and so on. This will not only be good for players in
all these business segments, but consumers are going to gain
considerably from the hybrid offers.
- Web Search: The
Google-led search brigade comprising Google, Yahoo!, Microsoft, and a
few smaller ones will keep thriving on the confusion created around
search. Don’t expect anything positive in the search technology and
you’d keep sifting through dozens of Web pages for every single query
that you have. While this type of crude search system is good for
search companies, as they can show plenty of ad-loaded redundant pages
to consumers, it’s not good for the search market. And the so-called
search engine optimization (SEO) outfits will keep adding fuel to the
fire by hoodwinking the user organizations for a service that has
little value because search engine technology itself is in a bad
shape.
- Cloud: The term
“cloud computing” sounds good. That’s it. Cloud services are supposed
to help cash-strapped small and medium businesses (SMBs) who lack
capital for creating their own infrastructure but are comfortable to
pay for the service they use. However, cloud-based services will fail
to reach such small users, at least, in 2009. Reason: most players are
not able to clearly convey the advantages, if any, of cloud-based
service models. So, a few big players like IBM, Microsoft, and Google
will keep experimenting with their cloud offerings with a few big user
organizations.
- Tiny Computers: You
can neither keep them in your pocket nor on the desk. Their
applications are also limited. So they can’t be substitutes for
traditional laptops. People will rather prefer a good smartphone for
equivalent functionality. Small computers like netbooks will take
plenty of time to prove their worth to most users. Yes, you can, of
course, use them as birthday gifts or something. But 2009 is not going
to be lucky year for these tiny machines.
- Digital Games: This
is perhaps the most action-packed market like most game titles. And
after PCs and gaming consoles, now games are fast capturing the mobile
screens. While mobile and PC gaming will remain sluggish in 2009, the
console-based gaming market is poised for some explosive growth. The
factors that will spur the growth are services like Sony’s PlayStation
Home, which is a 3D social gaming community available on PS3 and a
similar one Microsoft’s Xbox LIVE, an online gaming service for the
worldwide community of gamers. Plus, the entry of big movie makers
like Columbia Pictures,
DreamWorks,
Paramount,
and Universal Pictures will add more
creativity to gaming content, which is good for the consumers as well
as the market. So 2009 is going to be full of promise for games and
gamers.
- Online Business:
After the infamous dotcom era, the online market – mainly comprising
content and information services – never showed signs of recovery,
though the hubbub is now louder. Except for a handful of online
properties at the top, all others will keep struggling. And their
percentage
ad revenue share in the global ad market will stay in single digit
only. The reasons for this weak performance are haphazard content
presentation techniques and lack of standards for ad impact
measurement. The so-called social media modules will prove to be more
chaotic because they lack discipline required for a serious content
activity. While most online properties will keep attracting more
eyeballs of wandering surfers, it’ll be difficult for the owners to
translate popularity into profits. So can’t say Happy New Year to
online businesses.
- PCs: Though
naysayers have repeatedly pronounced the death of conventional PC,
truth is PCs (including desktops and notebooks) have been witnessing
steady market growth. And the growth trend will continue because when
it comes to corporate applications, there is hardly any alternative to
PC. It goes without saying that enterprises will be the major buyers
for PCs in 2009 also. However, PC’s transformation is due. And
companies like IBM are already leading a campaign against
Microsoft-dominated PCs by introducing Linux desktops that leverage
virtualization technology. But don’t expect any miracle in 2009, as
Microsoft software will keep occupying prime space in the PC boxes.
There will be hardly any change in the physical design of PCs.
- Online Videos:
Thanks to services like Hulu and the organized side of YouTube, the
popularity of online videos will keep increasing in 2009 as well.
Also, the news, entertainment, and media companies that are
increasingly offering video content through their websites will add
more excitement to the business. Traditional TV content players who
are not ready to accept this change and not willing to transform will
find it difficult to survive. Though initially online video market
will flourish in the developed parts of the world, the popularity will
soon ripple out in other markets mainly with the emergence of faster,
say 3G-based or broadband, data transfer networks for smoother
Internet experience.
Rakesh Raman
is the managing editor of My Techbox Online.
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