Capcom's Resident Evil Degeneration
Coming with Airplay
Ideaworks3D, a developer of cross-platform Airplay SDK for native mobile
games and applications, says that Capcom's forthcoming "Resident Evil
Degeneration" is created using Airplay. The game will run on multiple
mobile platforms. Airplay SDK enables developers to build a single
application binary and deploy it unmodified to all supported operating
systems and devices.
"Resident
Evil Degeneration" is a new installment of Capcom's flagship franchise,
widely considered, according to IdeaWorks3D, to be the benchmark of the
survival horror video game genre. The game features 3D graphics and will
be deployed to native mobile platforms such as KDDI au, Verizon VCAST, and
Nokia N-Gage.
Airplay
SDK includes tools and runtime technology for delivering console-quality
graphics and animation across a wide variety of mobile handsets.
Airplay
supports all open native operating systems, including BREW (Verizon and
KDDI), iPhone, Nokia N-Gage, Symbian OS (Series60 and UIQ3), Windows
Mobile, and Linux.
"The
Resident Evil franchise demands a level of graphical subtlety and depth of
gameplay which until now has been impossible to deliver on mobile,” says
Rob Hendry, Ideaworks3D's head of Studio.
Takeshi
Tezuka, general manager of Capcom's mobile division, added, "To realise
Resident Evil Degeneration on mobile platforms, Capcom required a mobile
technology that could deliver outstanding 3D graphics, animation, and
effects across multiple platforms including BREW, N-Gage and others. We
highly valued Airplay SDK as the one-stop solution to enable deployment of
our key franchise title across various mobile platforms."
Photo
courtesy: Ideaworks3D
Related Articles:
Top 20 Games for Holiday Season: GameSpot
What D’you Like, Online Gamers?
Guitar
Hero Goes with American Idols
Gamers Get Emotional with Online Casual Games
Look, Women Want Games
Your
Comments: