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As drumbeats around 3-D technology are getting louder, tech marketers are trying to develop a new ecosystem to provide an aggressive push to different 3-D products. Monitors are clearly poised to drive the market particularly in the gaming and entertainment segments. And iZ3D LLC is a leading player in the business of 3-D monitors. Thomas Striegler, CEO of iZ3D, shares his views on the 3-D marketplace with Rakesh Raman of My Techbox Online.

Can you quantify the market demand for 3-D monitors?

The promotion and success of 3-D games and 3-D feature movies drastically increased the awareness of gamers and home entertainment customers, that 3-D is the next quantum leap in the viewing experience of electronic content. While professional 3-D niche products are available for many years, 3-D monitor's capability to display electronic games and recorded content will increase the 3-D market potential from a few million dollars in revenue to hundreds of millions in the next few years.

Do you agree that the major demand will be driven by entertainment markets?

Entertainment certainly is a major 3-D market driver. However, content availability is the key to the market growth. Starting with hundreds of electronic games that are designed for 3-D playing, 3-D movie on DVD and videos will drive the market into the home entertainment market segment. And the home entertainment will be the driver for 3-D demand with 3-D monitors and 3-D TVs replacing the 2-D products, much as color monitors and color TVs replaced their monochrome predecessors.

What type of consumers will you be targeting, as the price of the monitors is exorbitant?

At present 22"W iZ3D monitors at $599 are hardly prized exorbitantly. However, the sole ubiquitous 3-D content is electronic games. Therefore iZ3D LLC's target customers are gamers.

Are some computer OEMs also selling your 3-D monitors?

iZ3D LLC is developing its sales and distribution to sell 22"W iZ3D monitors via many different channels. Online and offline retailers, distributors, VARs, and OEMs are all part of this sales and distribution channel development effort.

How would you equip the channel partners to develop the market for these monitors in different parts of the world?

Since 3-D is still novel and often confused with Virtual Reality, customers require introductions to 3-D as a technology. Channel partners will be equipped in seminars with the required 3-D technology knowledge, the specific iZ3D monitor operating skills, set-up and demo training.  Marketing and advertising materials will be cooperatively developed, as needed in different parts of the world.

Which factors will spur and hamper the demand for 3-D monitors?

The demand for 3-D monitors and 3-D home entertainment will be spurred by content availability. While hundreds of 3-D games are currently available, the addition of recorded video and movie content will spur the 3-D market to phenomenal growth.

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